CoordinateMapper  
 更多...
#include <Depth.hpp>
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  | CoordinateMapper (astra_depthstream_t depthStream) | 
|   | Constructs 
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  | CoordinateMapper (const CoordinateMapper &rhs) | 
|   | copy Constructs 
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CoordinateMapper  | operator= (const CoordinateMapper &rhs) | 
|   | copy Constructs 
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|   | 
| astra::Vector3f  | convert_depth_to_world (astra::Vector3f depthPosition) const | 
|   | convert depth coor to world coor  更多...
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|   | 
| Vector3f  | convert_world_to_depth (Vector3f worldPosition) const | 
|   | convert depth coor to world coor  更多...
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| void  | convert_depth_to_world (float depthX, float depthY, float depthZ, float &worldX, float &worldY, float &worldZ) const | 
|   | convert depth coor to world coor  更多...
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|   | 
| void  | convert_world_to_depth (float worldX, float worldY, float worldZ, float &depthX, float &depthY, float &depthZ) const | 
|   | convert world coor to depth coor  更多...
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◆ convert_depth_to_world() [1/2]
◆ convert_depth_to_world() [2/2]
  
  
      
        
          | void astra::CoordinateMapper::convert_depth_to_world  | 
          ( | 
          float  | 
          depthX,  | 
         
        
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          float  | 
          depthY,  | 
         
        
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          float  | 
          depthZ,  | 
         
        
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          float &  | 
          worldX,  | 
         
        
           | 
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          float &  | 
          worldY,  | 
         
        
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          float &  | 
          worldZ  | 
         
        
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          ) | 
           |  const | 
         
       
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inline   | 
  
 
convert depth coor to world coor 
- 参数
 - 
  
    | [in] | depth | x  | 
    | [in] | depth | y  | 
    | [in] | depth | z  | 
    | [out] | world | x  | 
    | [out] | world | y  | 
    | [out] | world | z  | 
  
   
 
 
◆ convert_world_to_depth() [1/2]
  
  
      
        
          | void astra::CoordinateMapper::convert_world_to_depth  | 
          ( | 
          float  | 
          worldX,  | 
         
        
           | 
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          float  | 
          worldY,  | 
         
        
           | 
           | 
          float  | 
          worldZ,  | 
         
        
           | 
           | 
          float &  | 
          depthX,  | 
         
        
           | 
           | 
          float &  | 
          depthY,  | 
         
        
           | 
           | 
          float &  | 
          depthZ  | 
         
        
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          ) | 
           |  const | 
         
       
   | 
  
inline   | 
  
 
convert world coor to depth coor 
- 参数
 - 
  
    | [in] | world | x  | 
    | [in] | world | y  | 
    | [in] | world | z  | 
    | [out] | depth | x  | 
    | [out] | depth | y  | 
    | [out] | depth | z  | 
  
   
 
 
◆ convert_world_to_depth() [2/2]
  
  
      
        
          | Vector3f astra::CoordinateMapper::convert_world_to_depth  | 
          ( | 
          Vector3f  | 
          worldPosition | ) | 
           const | 
         
       
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inline   | 
  
 
 
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